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2, if your lucky, 3 large blasts. New comments cannot be posted and votes cannot be cast, More posts from the Warhammer40k community, Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. My personal pick, Trygon prime, the mawloc is usually underwhelming, the trygon is pretty solid, and the prime is significantly better except for point cost. Adeptus Astartes, Age of Sigmar, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Stormcast Enternals, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, Age of Sigmar and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 1975-2020, variably registered in the UK and other countries around the world.
Trygons are amazing. My friend magnetized his, and it seemed pretty easy to do. if you run Hive Fleet Leviathan (which i do), it gives a 6+ FNP within 6" of itself. Personally I feel that the Mawloc is a bit underwhelming with its lower WS and small scything talons compared to the Trygon Prime especially even considering the much cheaper points cost. Archived. I like the idea of the mawloc with terror from the deep. I would honestly recommend magnetizing as it is simple and a good skill to have especially for an army like nids where you are going to want to magnetize all your expensive MCs to allow you to run them differently (carnifexes for example). Additionally, its melee weapons are weaker than the Trygon/Prime. I went mawloc because it seemed the most cool to me. After they pop up, the Mawloc just kind of sits there waiting to get shot, since it can't charge and has no ranged weapons. This web site is completely unofficial and in no way endorsed by Games Workshop Limited.

(I landed mine between 4 enemy units, 3 of which had invulns, and rolled 6s for all of them!). Look at it this way: you can time it coming up as line-breaker fairly reliably and with a little luck or lictors contest or wipe clean far away objectives you have no chance of making it to on foot. I'll be magnetizing for sure. They also have multiple pairs of Massive Scything Talons for an additional attack and AP -3 compared to the AP 0 of the Mawloc's Scything Talons. Add a lictor or 2 to your list so that it will hit exactly where you want and you are in business. Aux:"Listen to Westrider like he's the Bible. I made mine as a Trygon and sometimes play it as a Prime. Thank you everyone for your replies! Since it won't be getting into combat until at least one round of shooting, you'll be lucky if the Mawloc ever even gets to hit at S6 before taking enough wounds to degrade to S5. So I'm new to Warhammer and I have been trying to figure out which one to do. Because OP is new and beginners generally don't know much about magnetizing models. Press question mark to learn the rest of the keyboard shortcuts. With the Trygon, the WS and BS go down, but the S stays the same with a decent ranged weapon and much better melee weapons. Erase groups of Terminators, gooble IG command squads, etc.

When the Mawloc comes up, it can do some mortal wounds on enemy units within 2", but to get the most out of it, you want to be hitting more than one thing, and that's something your opponent can work to deny. Thanks for all the comments! I've been looking in the codex, but I don't see much difference in the three other than those two abilities. "All I am after is a life full of laughter". This subreddit is for anything and everything related to Warhammer 40k, Press J to jump to the feed. its got massive jaws compared to the Trygon (rule of cool! Which one do you prefer? Quote. It also has no ranged weapons, so the turn it comes up, it does its mortal wound rolls and that's it. I think the Prime and Trygon have the same scything talons; the Mawloc just uses the smallest of them. The trygon (prime) has better stats, can provide utility, and functions literally as a heavy support option (it's tough, has a mix of ranged and CC attacks, the prime has synapse, and it can make holes that things can arrive from). But the fact it can’t charge after popping out is underwhelming. Press question mark to learn the rest of the keyboard shortcuts. No challenge to their status intended. I think I am going to go with the trygon prime! Using it this way it's stats become less relevant. Trygon Vs. Mawloc Aug 12, 2012 19:28:42 GMT . has Synapse, whereas the Trygon does not. Mawloc is fun for dishing out mortals wounds on arrival, but apart from that, not much use. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. I've seen tutorials on magnetizing as well, so that is still an option, however I am looking more for opinions/stats on whether to run a Mawloc or a Trygon. They are 2 totally different units that serve different roles, so it will depend on your list which will serve you best. Select Post; Deselect Post; Link to Post; Member. Not counting that as far as I can tell, the deep strike for it still calls for you to roll for scatter, potentially allowing it for you to do absolutely nothing for one or more of those turns it comes up. They also have multiple pairs of Massive Scything Talons for an additional attack and AP -3 compared to the AP 0 of the Mawloc's Scything Talons. The synaptic network of the Tyranid Hive Mind. Magnetize. Apparently the other nid players only field Mawlocs and Tervigons (my playstyle was comepletely alien(hur hur) to them) for their MCs possibly a ground tyrant too, not too sure. I really like the subterranean assault on both the trygon and trygon prime. So even then, TfTD seems more a hinderance than a boon.

Mawloc has been underwhelming nowadays.... thanks deepstrike rules. Trygon Prime's are really amazing. In close combat, the Trygon has S7 compared to the Mawloc's S6, and the Trygon and Trygon Prime's S doesn't degrade the way a Mawloc's does. The only case I have heard for the Mawloc (that I found at all reasonable) was the list that went 'all in', they took 3 mawlocs, and a bunch of lictors/deathleaper models. Wise men speak because they have something to say; Fools speak because they have to say something.

Give Gift; Back to Top; Post by bloodborne on Aug 12, 2012 19:28:42 GMT. Still confused/learning the rules. However, all three look really cool and you should build, paint and play what you like best. Try playing your Mawloc as a Trygon or Trygon Prime and see what you think of the difference. Prime is also better with the Devilgaunt bomb, since it guarantees that they'll be in synapse range for when they shoot. When it works it can be devastating though. The thing I don't like about the Mawloc is that its WS as well as it's S characteristic goes down as it takes wounds. Cookies help us deliver our Services. In 6th, I find that the Mawloc has some added potential: Well from what I read in the discussion on fliers, it was a grey point made that said "Templates, blasts, and large blast weapons can not hit fliers" (page 81) and while you may be able to argue that it isn't a weapon, you can argue that it functions exactly as a blast weapon in every way. JGrand. It's a question totally dictated by play style. I've read up on several articles online, but I am still torn on whether to build out a Mawloc or a Trygon (the box has been sitting on my table for a couple weeks now since I can't decide). Taking Adrenal Glands gives you 1" of additional charge distance and makes the charge easier to accomplish. Mawloc Vs. Trygon. Subject: Re:Trygon VS Mawloc. I prefer the trogon prime. Used without permission. Benefit of trygon prime is synapse and that it does more shots in shooting. Good for termagant bombs, to protect them from battleshock and from the instinctive behaviour debuff. All three can be set up underground during deployment. In addition, it can charge the turn it comes up (though it needs to be 9" away from enemies), and with Adrenal Glands (always take them, they're great) adding 1" to the charge move, it's not too terribly hard to make. In the current environment it combos well with lictors, or can be effective if two or more are taken in a list. Hey everyone, I've read up on several articles online, but I am still torn on whether to build out a Mawloc or a Trygon (the box has been sitting on my table for a couple weeks now since I can't decide). Not only does it give you forward synapse when it enters, but the extra attacks from its better weapon makes it better the turn it enters the battlefield. Overall, I prefer the Trygon or Trygon Prime over the Mawlock. It's sill absolute garbage at everything you paid for. You're correct that the Mawloc cannot charge the turn it comes up from under ground. I'll be swapping between the Mawloc and Trygon to see how they fit in my army as well. Thanks again! So I figured I would ask everyone's opinion on it. It's a T6 W6 diversion more than anything and ever so slightly cheaper to represent it.

You never know what buffs/nerfs the next edition might bring. Being slightly cheaper, I guess they let you reach that 'critical mass' of MCs a little easier, with just too many to bring down. Trygon is good for delivering troops, cheaply, that are going to shoot/charge the nearest unit. The Mawloc is still a cool unit that can inflict some decent pain if you can come up within 2" of multiple units.
With the Trygon, it has a ranged attack (the Prime's ranged attack has twice as many shots) and can attempt to charge. Mawloc Vs. Trygon. It has uses but the fact that it only hits 1/3 times and can only be used twice is the limiting factor. In this case the mawloc is less of a model that you use and play, and more a way to keep using terror from the deep to kill things with impunity. even though it isn't something that you can use regularly? 1500pts you play small games at my GW the average game size is 2k and most go higher. I use one pretty regularly and it took some time to realize its role isn't to make up his points in killing it's to force heavy weapons off of more critical units by saying "Pour at least some shots into this or deal with this when it goes to feed in your yard.". Ya that's why my Trygon/Mawloc sits in the case almost every time I play unless its just that big of a game or I just want to goof around. In this situation, you almost try to mishap your own mawlocs, as they'll either go back into reserve, get placed by your opponent (they always seem to put it at the edgeof the board from what I've seen, which means you can re-burrow and set up for the next round), or it dies. Please Login or Register. It just pops out of the ground a fucks shit up. ), has double the number of shots with its ranged weapon compared to the Trygon, so is better at clearing a path through screens. Sinewy Scourge Mawlock's are for fun only.

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